(update) | [0.0.1] The groundwork has been laid
Pox » Devlog
… and it’s time to get rid of those long-ass version numbers. It’s taken me quite a while to come to a decision, but with the changes made in 0.0.014a, I feel that most (if not all) of the problems I had with the game were finally fixed. As such, I’m pushing the game’s version to 0.0.1, the official start of Pox’s true development. Everything up to this point was just to get *something* out there, even if it was shitty and an eyesore. From here on out, Pox is going to be steadily growing and expanding. That means new content, and new features. I won’t go into too much detail as to what I’ve got planned just yet (so I don’t end up putting my foot in my mouth), but there are big things on the horizon.
0.0.1 - Felt good with the recent changes, decided to push it on up the version line.
Files
Pox (0.0.1) [ZIP] 24 MB
Sep 28, 2019
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Pox
A mature text-based sci-fi game.
Status | In development |
Author | Autus |
Genre | Interactive Fiction |
Tags | Cyberpunk, Sci-fi, Text based |
Languages | English |
More posts
- (misc) | Some various changes around the game sitesJan 19, 2020
- (update) | [0.0.1.1] First of the YearJan 17, 2020
- (misc) Using the Itch AppOct 18, 2019
- (update) | [0.0.013] Popups!Sep 06, 2019
- (update) | [0.0.012] Mood and energy, eh?Jul 31, 2019
- (update) | [0.0.012b] Home Decor AhoyJul 30, 2019
- (misc) Hey, guess what? Version 0.0.012b is almost doneJul 26, 2019
- (update) | [0.0.012a] - Washing and Sleeping, finallyMay 07, 2019
- (update) | [0.0.011] - Optimization and better readingApr 29, 2019
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