(update) | [0.0.013] Popups!
Heyo! Sorry for the delay on this update; the web version has been up for a week or so now, but I finally got around to packaging the Windows version and now I’m ready to post the update officially.
For starters, I’ve moved the credits to a pop-up on the title screen (instead of being hidden in the options menu). Everyone deserves to be recognized for their work. Links within the credits window will now open up a new tab or new window, depending on which version of the game you’re on.
There’s now a journal in-game. It’s pretty basic and more than a little ugly right now, but the important thing was just getting it put in. There are two tabs in the journal: Stats and Codex. The Stats page will show you information about your current game, including your character info and the furniture you currently own. The Codex, on the other hand, is a database for everything you’ll encounter in the game. At the moment, I’ve included some races that you may meet later on. I plan on expanding the journal quite a bit, but everything in due time.
A settings menu has been added, but there aren’t any actual settings to change yet. It’s not high on the priority list right now.
Creating your character has been dummy-proofed a bit. Names can no longer be blank and can only use alphabetical characters (no numbers or symbols). Additionally, the height setting can now no longer be blank and must be between 48 and 84 inches (4 to 7 feet). Attempting to do any of the aforementioned restrictions will return an error message.
Gregorian time and date has been added to the game. In order to save myself a lot of pointless manhours trying to come up with a clever time and date variant unique to Pox, we’re going to go ahead and say that the galactic community has established Earth time as the galactic standard. Various actions will result in time progressing. I haven’t added time changes for the prologue journey, but it should be a simple matter. I’ll tackle it in the next update.
Honestly not sure what’s up next in 0.0.014, but it better include a better-designed journal; that thing is just plain ugly. xD
0.0.013 - Settings menu added. No settings to change yet. - Journal added. Includes Stats and Codex tabs. - Credits button on title screen. - Gregorian time/date added. Follows 24h / 365d design.
Get Pox
Pox
A mature text-based sci-fi game.
Status | In development |
Author | Autus |
Genre | Interactive Fiction |
Tags | Cyberpunk, Sci-fi, Text based |
Languages | English |
More posts
- (misc) | Some various changes around the game sitesJan 19, 2020
- (update) | [0.0.1.1] First of the YearJan 17, 2020
- (misc) Using the Itch AppOct 18, 2019
- (update) | [0.0.1] The groundwork has been laidSep 28, 2019
- (update) | [0.0.012] Mood and energy, eh?Jul 31, 2019
- (update) | [0.0.012b] Home Decor AhoyJul 30, 2019
- (misc) Hey, guess what? Version 0.0.012b is almost doneJul 26, 2019
- (update) | [0.0.012a] - Washing and Sleeping, finallyMay 07, 2019
- (update) | [0.0.011] - Optimization and better readingApr 29, 2019
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